My only bone to pick is that in local multiplayer, the framerate definitively suffers. The fact that this is the definitive version of the game, complete with everything available on other platforms, only sweetens the deal.
#BINDING OF ISAAC SWITCH PORTABLE#
Yes, Binding of Isaac has been portable before on the 3DS and the Vita, but the ability to have an easy way to experience a portable take on the game, a console version, and easy multiplayer makes this version an enticing offer. I’ve found myself curled up on the couch under a blanket, doing some runs in handheld mode, then popping it into the dock, snapping off the Jo圜ons and playing some local multiplayer with my bud. Apply these statements, then, to Nintendo’s dark horse console. Its roguelike gameplay can be enjoyed in long binges or short bursts, and its visuals look good on a big or small screen.
#BINDING OF ISAAC SWITCH MANUAL#
Everything from its room layouts to several enemy types are directly inspired by the 1987 classic, something this release wears on its sleeve with its included instruction manual being a page-by-page riff on Zelda’s (right down to a typing error.) In a way, it feels like Isaac and his creepy friends (who might just be Isaac in an assortment of wigs) have finally found their way home.īinding of Isaac itself feels right at home on the Switch, too. It’s nice to see this turn of events, because Binding of Isaac has always been a love letter to classic NES games, The Legend of Zelda in particular. Now, Nintendo seems to have cozied up to Edmund McMillan’s strange roguelike odyssey, with Afterbirth+ getting its only physical release on the Switch-and being treated like a first-party release in everything but name only. Initially banned from Nintendo platforms thanks to its creepy, crawly take on Catholicism, the former Newgrounds hit eventually found its way onto the 3DS long after finding an established base on other platforms. The Binding of Isaac has had quite an interesting little journey over the past few years.